I know which one I have more fun with?
So after a hiatus of 21 years* I returned to the table as a DM, and with both a world and adventure that I created myself, albeit with lots of very Geeky references. So what happened...
Well basically, not a single PC died. The treasure remained largely intact due to a lack of searching and/or a reticence on the PC's part to "adopt a heroic pose" and instead cower behind discretion. Also no NPC's were killed in the making of the adventure. So I have to wonder, have I lost my touch? Maybe I need to add a Dragon?
Perhaps more importantly, in terms of campaign planning, what did I learn about my players approach to play?
Well, they are, generally,
- Cautious, and fearful when there is no danger.
- Eager to rush headlong when there is, and,
- No body (is wise enough) to carry a 10' pole.
So the big question now is, what do I do next with the party? How do I toy with their petty lives? Or rather how do I lead them too dance to a tune of my making?
* It might actually be 22.
Well I for one look at it this way: If you're not in the shit, you want to avoid jumping in the shit, whereas once you're in the shit, you might as well stomp through it as quickly as you can :D
ReplyDelete(It was a great time)
So this is what I find when I just kind of randomly stalk old personas when they come to mind. (I'm good eh? Reeeeally good.)
ReplyDeleteGlad you're still around and now...NOW! I finally got the answer that's been plaguing me for years. What the A stood for at the end of the emails.
Hope all is well with you, international man of mystery.